testrust
Online 72.0.44.20:28025 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 259 / 300
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 32 / 250
- Rustoria.co - EU East Long 123 / 200
- Rustoria.co - EU East Medium 46 / 200
- Rustafied.com - EU Friday 48 / 100
Quick answers
From the figures on this page.
Population
Where does testrust place among Rust servers?
A seven-day player-hours count places testrust at #15,420: the top 69% of every ranked server.
What is the current population on testrust?
Checking now: 0 players on 50 slots at testrust. For the last seven days the average player count was 0.
Map and rules
Which map is active on testrust?
The game generates the procedural map on testrust at size 3,500 with seed 6738. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on testrust, and what settings does it run?
The name of testrust gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does testrust run from?
There is no region published for testrust. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 72.0.44.20:28025 is its address.
How smoothly does testrust run?
Server fps over the last 48 hours averaged 54; the lowest was 32. The world held as many as 64,462 entities: buildings, deployables and the rest. The highest memory reading was 2,853 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is testrust up, and how good is its uptime?
Right now, testrust is online. Its reported uptime suggests a restart roughly 5 days 12 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is testrust using?
On Windows, testrust runs Rust network protocol 2631 and build 158240. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does testrust reset its map?
Its rhythm cannot yet be told: too few of testrust's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 83 days 5 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is testrust part of?
These Rust Wipe Tracker lists take testrust: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on testrust?
The game's server browser picks up these testrust tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2631 (Protocol): Join only if your game runs protocol 2631; cs158240 (Build): It runs game build 158240; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join testrust?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 72.0.44.20:28025.