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Network live 11,596 servers online 34,270 players aboard 63 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

Offline 72.178.40.244:29015 checked 30d ago

Tracking number · connect
Wipe progress · wiped 30d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 1 players now 0% full
07-day averagepeak –
#16,943ranktop 71%
30d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 27 Sep, 20:31 UTC 21:31 UK · 30d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average 234 / 250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average 14 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average 17 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 142 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 46 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 40 / 100
Help desk

Quick answers

From the figures on this page.

Population

How does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER compare with other Rust servers in the rankings?

A seven-day player-hours count places LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER at #16,943: the top 71% of every ranked server.

How many players are on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER right now?

At the moment LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline, having last been seen 30 days 8 hours ago.

Rules and settings

On what map does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER take place?

The game generates the procedural map that LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs.

What settings and rules should you know for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The name of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

You will find no region published by LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 72.178.40.244:29015 is its address.

How reliable is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, and is it currently online?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline at the moment, with the last sighting 30 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 27 September 2026.

On what Rust version does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER operate?

The version on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is Rust network protocol 2633 and build 165217, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER reset its map?

Its rhythm cannot yet be told: too few of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 30 days 8 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER part of?

You will find LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 72.178.40.244:29015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.