Hell Yeah PVE+
Online 72.208.115.154:20015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 7h.
The force wipe · high confidenceComing wipes
- 7d 7hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 7hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 7hNext wipe expected · the force wipe
-
Thu 1 Oct, 18:19 UTC FW 19:19 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 72 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 220 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 106 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 11 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 310 / 1000
Quick answers
From the figures on this page.
Player count
How does Hell Yeah PVE+ compare with other Rust servers in the rankings?
In the top 32% of all ranked servers sits Hell Yeah PVE+, at #7,086 on hours played over seven days.
How many players are on Hell Yeah PVE+ right now?
Checking now: 0 players on 100 slots at Hell Yeah PVE+. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 02:00 UTC with an average of 2 players.
Rules and settings
On what map does Hell Yeah PVE+ take place?
The game generates the procedural map on Hell Yeah PVE+ at size 4,500 with seed 696969. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Hell Yeah PVE+, and what settings does it run?
No gather rate appears in the name of Hell Yeah PVE+. 100 players is the most a group can hold. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does Hell Yeah PVE+ run from?
You will find no region published by Hell Yeah PVE+. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 72.208.115.154:20015.
Does Hell Yeah PVE+ perform well?
Server fps over the last 48 hours averaged 98; the lowest was 71. The world held as many as 143,770 entities: buildings, deployables and the rest. The highest memory reading was 5,232 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is Hell Yeah PVE+ up, and how good is its uptime?
Right now, Hell Yeah PVE+ is online. Its reported uptime suggests a restart roughly 44 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is Hell Yeah PVE+ using?
Rust network protocol 2635 and build 168909 on Linux is what Hell Yeah PVE+ runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does Hell Yeah PVE+ handle its wipe days?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Hell Yeah PVE+ wipe? What schedule does it follow?
Hell Yeah PVE+ wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 17 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.
Tags and listings
Where does Hell Yeah PVE+ appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Hell Yeah PVE+: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on Hell Yeah PVE+?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts100 (Group limit): Teams are limited to 100 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Hell Yeah PVE+ publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Hell Yeah PVE+?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 72.208.115.154:20015.
