Skip to the page
Network live 11,733 servers online 61,573 players aboard 186 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Hell Yeah PVE+

Online 72.208.115.154:20015 checked 11m ago

monthly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 7h · high confidence
0/ 100 players now 0% full
07-day averagepeak 2
#7,086ranktop 32%
27d agolast wipemonthly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 7h.

The force wipe · high confidence
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 7hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 7h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 18:19 UTC FW 19:19 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 72 / 700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 23 / 1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 82 on average 220 / 700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average 106 / 1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average 11 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average 310 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does Hell Yeah PVE+ compare with other Rust servers in the rankings?

In the top 32% of all ranked servers sits Hell Yeah PVE+, at #7,086 on hours played over seven days.

How many players are on Hell Yeah PVE+ right now?

Checking now: 0 players on 100 slots at Hell Yeah PVE+. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 02:00 UTC with an average of 2 players.

Rules and settings

On what map does Hell Yeah PVE+ take place?

The game generates the procedural map on Hell Yeah PVE+ at size 4,500 with seed 696969. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on Hell Yeah PVE+, and what settings does it run?

No gather rate appears in the name of Hell Yeah PVE+. 100 players is the most a group can hold. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does Hell Yeah PVE+ run from?

You will find no region published by Hell Yeah PVE+. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 72.208.115.154:20015.

Does Hell Yeah PVE+ perform well?

Server fps over the last 48 hours averaged 98; the lowest was 71. The world held as many as 143,770 entities: buildings, deployables and the rest. The highest memory reading was 5,232 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is Hell Yeah PVE+ up, and how good is its uptime?

Right now, Hell Yeah PVE+ is online. Its reported uptime suggests a restart roughly 44 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is Hell Yeah PVE+ using?

Rust network protocol 2635 and build 168909 on Linux is what Hell Yeah PVE+ runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does Hell Yeah PVE+ handle its wipe days?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Hell Yeah PVE+ wipe? What schedule does it follow?

Hell Yeah PVE+ wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 17 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.

Tags and listings

Where does Hell Yeah PVE+ appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Hell Yeah PVE+: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is the meaning of the server tags on Hell Yeah PVE+?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts100 (Group limit): Teams are limited to 100 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Hell Yeah PVE+ publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join Hell Yeah PVE+?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 72.208.115.154:20015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts100
Group limit Teams are limited to 100 players.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.