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Network live 11,881 servers online 95,949 players aboard 157 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Codezalot Rust

Online 72.218.192.227:28015 checked 13m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,383ranktop 70%
9d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average 213 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 131 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average 190 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 35 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average 191 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 67 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does Codezalot Rust compare with other Rust servers in the rankings?

A seven-day player-hours count places Codezalot Rust at #15,383: the top 70% of every ranked server.

What is the current population on Codezalot Rust?

At the moment 0 players are on Codezalot Rust, which has 50 slots. The seven-day average for this server is 0 players.

Server rules

What is the current map on Codezalot Rust?

Generated by the game with seed 1887230747, the procedural map on Codezalot Rust is size 3,500. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on Codezalot Rust?

No gather rate appears in the name of Codezalot Rust. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What location does Codezalot Rust run from?

You will find no region published by Codezalot Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 72.218.192.227:28015 is its address.

Does Codezalot Rust perform well?

Averaged over the last 48 hours, server fps was 127, with a low of 109. The world held as many as 69,133 entities: buildings, deployables and the rest. 3,265 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

Is Codezalot Rust up, and how good is its uptime?

You can find Codezalot Rust online at present. Its reported uptime suggests a restart roughly 9 days 13 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 18 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Codezalot Rust using?

The version on Codezalot Rust is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How often does Codezalot Rust wipe, and at what times?

Its rhythm cannot yet be told: too few of Codezalot Rust's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 9 days 15 hours have passed since this world was made.

Tags and filters

Where does Codezalot Rust appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Codezalot Rust are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on Codezalot Rust?

The game's server browser picks up these Codezalot Rust tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What is the process to join Codezalot Rust?

Enter client.connect 72.218.192.227:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players It holds 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.