Codezalot Rust
Online 72.218.192.227:28015 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 213 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 190 / 225
- RustSpain.com | EU Main 35 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 191 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 67 / 1000
Quick answers
From the figures on this page.
Player activity
How does Codezalot Rust compare with other Rust servers in the rankings?
A seven-day player-hours count places Codezalot Rust at #15,383: the top 70% of every ranked server.
What is the current population on Codezalot Rust?
At the moment 0 players are on Codezalot Rust, which has 50 slots. The seven-day average for this server is 0 players.
Server rules
What is the current map on Codezalot Rust?
Generated by the game with seed 1887230747, the procedural map on Codezalot Rust is size 3,500. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on Codezalot Rust?
No gather rate appears in the name of Codezalot Rust. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does Codezalot Rust run from?
You will find no region published by Codezalot Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 72.218.192.227:28015 is its address.
Does Codezalot Rust perform well?
Averaged over the last 48 hours, server fps was 127, with a low of 109. The world held as many as 69,133 entities: buildings, deployables and the rest. 3,265 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
Is Codezalot Rust up, and how good is its uptime?
You can find Codezalot Rust online at present. Its reported uptime suggests a restart roughly 9 days 13 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 18 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Codezalot Rust using?
The version on Codezalot Rust is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does Codezalot Rust wipe, and at what times?
Its rhythm cannot yet be told: too few of Codezalot Rust's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 9 days 15 hours have passed since this world was made.
Tags and filters
Where does Codezalot Rust appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Codezalot Rust are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on Codezalot Rust?
The game's server browser picks up these Codezalot Rust tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Codezalot Rust?
Enter client.connect 72.218.192.227:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.