my_pve
Online 72.220.248.27:28015 checked 2h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Population
What is the ranking of my_pve against other Rust servers?
Over the past seven days, my_pve has climbed to #15,373 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on my_pve?
The current count is 0 players on 500 slots for my_pve. Averaged over the past week: 0 players.
Server rules
On what map does my_pve take place?
The map on my_pve is procedural, produced by the game.
What settings and rules should you know for my_pve?
No gather rate appears in the name of my_pve. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is my_pve based?
No region is published by my_pve. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 72.220.248.27:28015.
How reliable is my_pve, and is it currently online?
my_pve is up and online at the moment. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 7 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is my_pve using?
On Linux, my_pve runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does my_pve reset its map?
There are too few of my_pve's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 20 days 23 hours have passed since this world was made.
Tags and filters
Where does my_pve appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include my_pve are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on my_pve?
gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags my_pve publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join my_pve?
Enter client.connect 72.220.248.27:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.