SIPLAB-Rust-fixed
Offline 72.225.139.233:11300 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 556 / 625
- Rustoria.co - EU East Long 426 / 450
- Rusty Moose |EU Main| 163 / 250
- Rustafied.com - EU Friday 57 / 100
- Rustoria.co - EU Main 185 / 250
- Rustoria.co - EU East Medium 323 / 225
Quick answers
From the figures on this page.
Player count
Where does SIPLAB-Rust-fixed place among Rust servers?
A seven-day player-hours count places SIPLAB-Rust-fixed at #15,236: the top 70% of every ranked server.
Is SIPLAB-Rust-fixed busy at the moment?
The last sighting of SIPLAB-Rust-fixed was 15 days ago; it is offline right now.
Map and rules
Which map is active on SIPLAB-Rust-fixed?
The game generates the procedural map that SIPLAB-Rust-fixed runs.
What are the rules on SIPLAB-Rust-fixed, and what settings does it run?
You will not find a gather rate in the name of SIPLAB-Rust-fixed. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of SIPLAB-Rust-fixed?
No region is published by SIPLAB-Rust-fixed. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 72.225.139.233:11300 is its address.
What is the uptime of SIPLAB-Rust-fixed, and is it online?
The current status for SIPLAB-Rust-fixed is offline, last seen 15 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 14 October 2026.
On what Rust version does SIPLAB-Rust-fixed operate?
On Linux, SIPLAB-Rust-fixed runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does SIPLAB-Rust-fixed wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of SIPLAB-Rust-fixed's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 15 days.
Tags and filters
On Rust Wipe Tracker, which lists and filters is SIPLAB-Rust-fixed part of?
You will find SIPLAB-Rust-fixed on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on SIPLAB-Rust-fixed?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags SIPLAB-Rust-fixed publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join SIPLAB-Rust-fixed?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 72.225.139.233:11300.