Pacific Drive Integration - Local Test
Offline 72.251.219.88:28115 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 153 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 184 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 95 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 240 / 700
- RustSpain.com | EU Main 349 / 350
Quick answers
From the figures on this page.
Player count
Where does Pacific Drive Integration - Local Test place among Rust servers?
In the top 70% of all ranked servers sits Pacific Drive Integration - Local Test, at #15,212 on hours played over seven days.
Is Pacific Drive Integration - Local Test busy at the moment?
At the moment Pacific Drive Integration - Local Test is offline, having last been seen 15 days 5 hours ago.
Server rules
Which map is active on Pacific Drive Integration - Local Test?
The map on Pacific Drive Integration - Local Test is procedural, produced by the game.
What are the rules on Pacific Drive Integration - Local Test, and what settings does it run?
No gather rate appears in the name of Pacific Drive Integration - Local Test. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is disabled.
Server details
In which region is Pacific Drive Integration - Local Test based?
There is no region published for Pacific Drive Integration - Local Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 72.251.219.88:28115.
What is the uptime of Pacific Drive Integration - Local Test, and is it online?
Offline for now: Pacific Drive Integration - Local Test was last seen 15 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 12 October 2026.
What Rust version is Pacific Drive Integration - Local Test using?
The version on Pacific Drive Integration - Local Test is Rust network protocol 2634 and build 167584, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Pacific Drive Integration - Local Test wipe? What schedule does it follow?
To tell its rhythm we would need more of Pacific Drive Integration - Local Test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 16 days 17 hours.
Tags and listings
Where does Pacific Drive Integration - Local Test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Pacific Drive Integration - Local Test are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Pacific Drive Integration - Local Test?
The game's server browser picks up these Pacific Drive Integration - Local Test tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Pacific Drive Integration - Local Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 72.251.219.88:28115.