My Rust server | Powered by AMP
Offline 72.251.220.33:28015 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 147 / 250
- Rustoria.co - EU East Long 116 / 200
- Rusty Moose |EU Main| 13 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 13 / 100
- Rustoria.co - EU East Medium 30 / 200
Quick answers
From the figures on this page.
Player count
Where does My Rust server | Powered by AMP place among Rust servers?
Over the past seven days, My Rust server | Powered by AMP has climbed to #15,404 for player hours, putting it in the top – of all ranked servers.
How many players are on My Rust server | Powered by AMP right now?
The last sighting of My Rust server | Powered by AMP was 43 days 10 hours ago; it is offline right now.
Rules and settings
Which map is active on My Rust server | Powered by AMP?
The game generates the procedural map that My Rust server | Powered by AMP runs.
What are the rules on My Rust server | Powered by AMP, and what settings does it run?
You will not find a gather rate in the name of My Rust server | Powered by AMP. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does My Rust server | Powered by AMP run from?
There is no region published for My Rust server | Powered by AMP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 72.251.220.33:28015.
Is My Rust server | Powered by AMP up, and how good is its uptime?
The current status for My Rust server | Powered by AMP is offline, last seen 43 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.
On what Rust version does My Rust server | Powered by AMP operate?
On Windows, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does My Rust server | Powered by AMP reset its map?
To tell its rhythm we would need more of My Rust server | Powered by AMP's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 55 days 4 hours have passed since this world was made.
Tags and listings
Where does My Rust server | Powered by AMP appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Rust server | Powered by AMP are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on My Rust server | Powered by AMP?
The game's server browser picks up these My Rust server | Powered by AMP tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to My Rust server | Powered by AMP?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 72.251.220.33:28015.