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Network live 11,626 servers online 31,131 players aboard 70 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustSkinLab Content Studio

Offline 72.251.221.49:28025 checked 24d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 2 players now 50% full
07-day averagepeak –
#13,849ranktop 61%
27d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 152 on average 41 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 122 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 0 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 16 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 2 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 4 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of RustSkinLab Content Studio against other Rust servers?

In the top 61% of all ranked servers sits RustSkinLab Content Studio, at #13,849 on hours played over seven days.

Is RustSkinLab Content Studio busy at the moment?

At the moment RustSkinLab Content Studio is offline, having last been seen 24 days 16 hours ago.

Map and rules

Which map is active on RustSkinLab Content Studio?

A procedural map, generated by the game, is what RustSkinLab Content Studio runs.

What settings and rules should you know for RustSkinLab Content Studio?

You will not find a gather rate in the name of RustSkinLab Content Studio. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is RustSkinLab Content Studio based?

You will find no region published by RustSkinLab Content Studio. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 72.251.221.49:28025.

How reliable is RustSkinLab Content Studio, and is it currently online?

RustSkinLab Content Studio is offline at the moment, with the last sighting 24 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 4 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is RustSkinLab Content Studio using?

The version on RustSkinLab Content Studio is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does RustSkinLab Content Studio wipe? What schedule does it follow?

To tell its rhythm we would need more of RustSkinLab Content Studio's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 27 days 6 hours have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is RustSkinLab Content Studio part of?

These Rust Wipe Tracker lists take RustSkinLab Content Studio: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on RustSkinLab Content Studio?

The game's server browser picks up these RustSkinLab Content Studio tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join RustSkinLab Content Studio?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 72.251.221.49:28025.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.