ServerName
Offline 72.56.49.122:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player count
What is the ranking of ServerName against other Rust servers?
Over the past seven days, ServerName has climbed to #15,373 for player hours, putting it in the top 69% of all ranked servers.
Is ServerName busy at the moment?
At the moment ServerName is offline, having last been seen 2 days 7 hours ago. The seven-day average for this server is 0 players.
Map and rules
On what map does ServerName take place?
The game generates the procedural map that ServerName runs.
Which settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
In which region is ServerName based?
You will find no region published by ServerName. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 72.56.49.122:28015.
How reliable is ServerName, and is it currently online?
Offline for now: ServerName was last seen 2 days 7 hours ago. It stayed up 0% of the time across the last 1 full day, which is 0 of 24 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.
On what Rust version does ServerName operate?
On Windows, ServerName runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does ServerName wipe, and at what times?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 2 days 7 hours.
Server tags
Where does ServerName appear across the Rust Wipe Tracker lists and filters?
You will find ServerName on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join ServerName?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 72.56.49.122:28015.