CompanionNPC local checks
Offline 72.57.78.230:29115 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 208 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187 / 225
- RustSpain.com | EU Main 34 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 191 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 65 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of CompanionNPC local checks against other Rust servers?
In the top 70% of all ranked servers sits CompanionNPC local checks, at #15,383 on hours played over seven days.
What is the current population on CompanionNPC local checks?
The last sighting of CompanionNPC local checks was 2 days 12 hours ago; it is offline right now. Averaged over the past week: 0 players.
Server rules
On what map does CompanionNPC local checks take place?
The game generates the procedural map that CompanionNPC local checks runs.
Which settings and rules apply on CompanionNPC local checks?
You will not find a gather rate in the name of CompanionNPC local checks. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of CompanionNPC local checks?
You will find no region published by CompanionNPC local checks. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 72.57.78.230:29115 is its address.
How reliable is CompanionNPC local checks, and is it currently online?
The current status for CompanionNPC local checks is offline, last seen 2 days 12 hours ago. 0 of 24 hours were up in the last 1 full day, a 0% share. It was first seen by Rust Wipe Tracker on 25 October 2026.
On what Rust version does CompanionNPC local checks operate?
On Windows, CompanionNPC local checks runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does CompanionNPC local checks wipe? What schedule does it follow?
To tell its rhythm we would need more of CompanionNPC local checks's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 2 days 12 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is CompanionNPC local checks part of?
These Rust Wipe Tracker lists take CompanionNPC local checks: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on CompanionNPC local checks?
gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags CompanionNPC local checks publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to CompanionNPC local checks?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 72.57.78.230:29115.