My Rust server | Powered by AMP
Offline 73.114.222.13:28015 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 110 / 250
- Rustoria.co - EU East Long 130 / 200
- Rusty Moose |EU Main| 482 / 575
- Rustafied.com - EU Friday 32 / 100
- Rustoria.co - EU Main 554 / 650
- Rustoria.co - EU East Medium 455 / 525
Quick answers
From the figures on this page.
Player count
What is the ranking of My Rust server | Powered by AMP against other Rust servers?
Over the past seven days, My Rust server | Powered by AMP has climbed to #15,521 for player hours, putting it in the top – of all ranked servers.
Is My Rust server | Powered by AMP busy at the moment?
The last sighting of My Rust server | Powered by AMP was 43 days 5 hours ago; it is offline right now.
Server rules
What is the current map on My Rust server | Powered by AMP?
The map on My Rust server | Powered by AMP is procedural, produced by the game.
Which settings and rules apply on My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does My Rust server | Powered by AMP run from?
You will find no region published by My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 73.114.222.13:28015.
What is the uptime of My Rust server | Powered by AMP, and is it online?
Offline for now: My Rust server | Powered by AMP was last seen 43 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does My Rust server | Powered by AMP operate?
Rust network protocol 2632 and build 162434 on Linux is what My Rust server | Powered by AMP runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does My Rust server | Powered by AMP wipe, and at what times?
There are too few of My Rust server | Powered by AMP's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 57 days 21 hours.
Server tags
Where does My Rust server | Powered by AMP appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Rust server | Powered by AMP are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on My Rust server | Powered by AMP?
The game's server browser picks up these My Rust server | Powered by AMP tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): To join, your game must match protocol 2632; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join My Rust server | Powered by AMP?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 73.114.222.13:28015.