Skip to the page
Network live 11,612 servers online 35,778 players aboard 60 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Cr4SH

Offline 73.12.28.104:28015 checked 23d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
07-day averagepeak –
#15,962ranktop 71%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSun 4 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 19:41 UTC 20:41 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 4 Oct, 00:15 UTC 01:15 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  3. Mon 28 Sep, 01:31 UTC 02:31 UK · 30d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.9 days
    Players before
    1
  4. Tue 22 Sep, 21:05 UTC 22:05 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.2 days
    Players before
    0
  5. Sun 20 Sep, 14:21 UTC 15:21 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2.3 days
    Players before
    1
  6. Sat 19 Sep, 05:35 UTC 06:35 UK · 38d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0
  7. Fri 18 Sep, 12:00 UTC 13:00 UK · 39d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  8. Wed 16 Sep, 22:03 UTC 23:03 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 160 on average 39 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 50 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 20 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 5 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 7 / 1000
Help desk

Quick answers

From the figures on this page.

Population

Where does Cr4SH place among Rust servers?

In the top 71% of all ranked servers sits Cr4SH, at #15,962 on hours played over seven days.

Is Cr4SH busy at the moment?

The last sighting of Cr4SH was 23 days 6 hours ago; it is offline right now.

Server rules

Which map is active on Cr4SH?

The game generates the procedural map that Cr4SH runs.

Which settings and rules apply on Cr4SH?

The name of Cr4SH gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of Cr4SH?

No region is published by Cr4SH. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 73.12.28.104:28015.

How reliable is Cr4SH, and is it currently online?

Offline for now: Cr4SH was last seen 23 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 16 September 2026.

What Rust version is Cr4SH using?

On Windows, Cr4SH runs Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on Cr4SH?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does Cr4SH wipe, and at what times?

There is no next wipe to predict for Cr4SH: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 23 days 8 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is Cr4SH part of?

The Rust Wipe Tracker lists that include Cr4SH are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Cr4SH?

Read off the game's server browser, the tags for Cr4SH are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Cr4SH?

Enter client.connect 73.12.28.104:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166652
Build It runs game build 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.