Salmon Dev (local)
Offline 73.129.1.69:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 34 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 34 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 28 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4 / 1000
Quick answers
From the figures on this page.
Player count
How does Salmon Dev (local) compare with other Rust servers in the rankings?
In the top – of all ranked servers sits Salmon Dev (local), at #15,420 on hours played over seven days.
How many players are on Salmon Dev (local) right now?
At the moment Salmon Dev (local) is offline, having last been seen 40 days 22 hours ago.
Map and rules
On what map does Salmon Dev (local) take place?
The game generates the procedural map that Salmon Dev (local) runs.
What are the rules on Salmon Dev (local), and what settings does it run?
The name of Salmon Dev (local) gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Salmon Dev (local) run from?
You will find no region published by Salmon Dev (local). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 73.129.1.69:28015 is its address.
Is Salmon Dev (local) up, and how good is its uptime?
The current status for Salmon Dev (local) is offline, last seen 40 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.
On what Rust version does Salmon Dev (local) operate?
The version on Salmon Dev (local) is Rust network protocol 2633 and build 163794, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Salmon Dev (local) wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Salmon Dev (local)'s wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 43 days 20 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Salmon Dev (local) part of?
The Rust Wipe Tracker lists that include Salmon Dev (local) are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Salmon Dev (local)?
The game's server browser picks up these Salmon Dev (local) tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Salmon Dev (local)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 73.129.1.69:28015.