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Network live 11,742 servers online 66,506 players aboard 202 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

LOCAL LOOT TEST (private)

Offline 73.148.39.190:28215 checked 5d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,290ranktop 69%
7d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 32 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average 48 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 17 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 50 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 236 / 260
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of LOCAL LOOT TEST (private) against other Rust servers?

Over the past seven days, LOCAL LOOT TEST (private) has climbed to #15,290 for player hours, putting it in the top 69% of all ranked servers.

How many players are on LOCAL LOOT TEST (private) right now?

At the moment LOCAL LOOT TEST (private) is offline, having last been seen 5 days 4 hours ago. For the last seven days the average player count was 0.

Map and rules

On what map does LOCAL LOOT TEST (private) take place?

The map on LOCAL LOOT TEST (private) is procedural, produced by the game.

What are the rules on LOCAL LOOT TEST (private), and what settings does it run?

The name of LOCAL LOOT TEST (private) gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does LOCAL LOOT TEST (private) run from?

You will find no region published by LOCAL LOOT TEST (private). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 73.148.39.190:28215 is its address.

What is the uptime of LOCAL LOOT TEST (private), and is it online?

LOCAL LOOT TEST (private) is offline at the moment, with the last sighting 5 days 4 hours ago. It was up 1 of 144 hours over the last 6 full days, 1% of the time. 22 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is LOCAL LOOT TEST (private) using?

Rust network protocol 2635 and build 168909 on Windows is what LOCAL LOOT TEST (private) runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does LOCAL LOOT TEST (private) reset its map?

There are too few of LOCAL LOOT TEST (private)'s wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 7 days 5 hours have passed since this world was made.

Tags and listings

Where does LOCAL LOOT TEST (private) appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take LOCAL LOOT TEST (private): Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on LOCAL LOOT TEST (private)?

Read off the game's server browser, the tags for LOCAL LOOT TEST (private) are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What is the process to join LOCAL LOOT TEST (private)?

Enter client.connect 73.148.39.190:28215 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.