LOCAL LOOT TEST (private)
Offline 73.148.39.190:28215 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 32 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 48 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 17 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 50 / 700
- RustSpain.com | EU Main 236 / 260
Quick answers
From the figures on this page.
Population
What is the ranking of LOCAL LOOT TEST (private) against other Rust servers?
Over the past seven days, LOCAL LOOT TEST (private) has climbed to #15,290 for player hours, putting it in the top 69% of all ranked servers.
How many players are on LOCAL LOOT TEST (private) right now?
At the moment LOCAL LOOT TEST (private) is offline, having last been seen 5 days 4 hours ago. For the last seven days the average player count was 0.
Map and rules
On what map does LOCAL LOOT TEST (private) take place?
The map on LOCAL LOOT TEST (private) is procedural, produced by the game.
What are the rules on LOCAL LOOT TEST (private), and what settings does it run?
The name of LOCAL LOOT TEST (private) gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does LOCAL LOOT TEST (private) run from?
You will find no region published by LOCAL LOOT TEST (private). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 73.148.39.190:28215 is its address.
What is the uptime of LOCAL LOOT TEST (private), and is it online?
LOCAL LOOT TEST (private) is offline at the moment, with the last sighting 5 days 4 hours ago. It was up 1 of 144 hours over the last 6 full days, 1% of the time. 22 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is LOCAL LOOT TEST (private) using?
Rust network protocol 2635 and build 168909 on Windows is what LOCAL LOOT TEST (private) runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does LOCAL LOOT TEST (private) reset its map?
There are too few of LOCAL LOOT TEST (private)'s wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 7 days 5 hours have passed since this world was made.
Tags and listings
Where does LOCAL LOOT TEST (private) appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take LOCAL LOOT TEST (private): Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on LOCAL LOOT TEST (private)?
Read off the game's server browser, the tags for LOCAL LOOT TEST (private) are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join LOCAL LOOT TEST (private)?
Enter client.connect 73.148.39.190:28215 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.