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Network live 11,902 servers online 104,075 players aboard 426 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

IRONHAVEN QA - staging (not public)

Offline 73.164.1.196:28315 checked 7d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 22 Oct, 17:21 UTC 18:21 UK · 7d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 6 Oct, 07:23 UTC 08:23 UK · 23d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    16.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 121 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 197 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 76 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average 228 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 347 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

Where does IRONHAVEN QA - staging (not public) place among Rust servers?

Over the past seven days, IRONHAVEN QA - staging (not public) has climbed to #15,327 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on IRONHAVEN QA - staging (not public)?

The last sighting of IRONHAVEN QA - staging (not public) was 7 days 1 hours ago; it is offline right now. The seven-day average for this server is 0 players.

Server rules

On what map does IRONHAVEN QA - staging (not public) take place?

A procedural map, generated by the game, is what IRONHAVEN QA - staging (not public) runs.

What are the rules on IRONHAVEN QA - staging (not public), and what settings does it run?

You will not find a gather rate in the name of IRONHAVEN QA - staging (not public). The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is IRONHAVEN QA - staging (not public) based?

You will find no region published by IRONHAVEN QA - staging (not public). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 73.164.1.196:28315.

Is IRONHAVEN QA - staging (not public) up, and how good is its uptime?

The current status for IRONHAVEN QA - staging (not public) is offline, last seen 7 days 1 hours ago. 11% is the uptime for the last 7 full days, up for 18 of 168 hours. 21 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does IRONHAVEN QA - staging (not public) operate?

Rust network protocol 2634 and build 167584 on Linux is what IRONHAVEN QA - staging (not public) runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on IRONHAVEN QA - staging (not public) when wipe day arrives?

0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does IRONHAVEN QA - staging (not public) wipe? What schedule does it follow?

There are too few of IRONHAVEN QA - staging (not public)'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 7 days 1 hours.

Tags and listings

Where does IRONHAVEN QA - staging (not public) appear across the Rust Wipe Tracker lists and filters?

You will find IRONHAVEN QA - staging (not public) on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on IRONHAVEN QA - staging (not public)?

Read off the game's server browser, the tags for IRONHAVEN QA - staging (not public) are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to IRONHAVEN QA - staging (not public)?

Enter client.connect 73.164.1.196:28315 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.