Matt and Friends
Offline 73.20.18.177:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 106 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 163 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 50 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Player count
How does Matt and Friends compare with other Rust servers in the rankings?
Over the past seven days, Matt and Friends has climbed to #16,908 for player hours, putting it in the top 71% of all ranked servers.
Is Matt and Friends busy at the moment?
The last sighting of Matt and Friends was 30 days 1 hours ago; it is offline right now.
Server rules
What is the current map on Matt and Friends?
Size 3,000 and seed 8675309 define the procedural map Matt and Friends runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on Matt and Friends, and what settings does it run?
You will not find a gather rate in the name of Matt and Friends. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What location does Matt and Friends run from?
There is no region published for Matt and Friends. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 73.20.18.177:28015.
How reliable is Matt and Friends, and is it currently online?
Matt and Friends is offline at the moment, with the last sighting 30 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 29 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Matt and Friends using?
Rust network protocol 2633 and build 165217 on Windows is what Matt and Friends runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Matt and Friends wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Matt and Friends's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 77 days 8 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Matt and Friends part of?
These Rust Wipe Tracker lists take Matt and Friends: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Matt and Friends?
gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Matt and Friends publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Matt and Friends?
Enter client.connect 73.20.18.177:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.