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Network live 11,649 servers online 46,616 players aboard 110 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

HighMiles Map Testing Server

Offline 73.35.47.125:28015 checked 5d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak 1
#15,017ranktop 67%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct24 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 14:21 UTC 15:21 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 106 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 163 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 50 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 5 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 22 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of HighMiles Map Testing Server against other Rust servers?

In the top 67% of all ranked servers sits HighMiles Map Testing Server, at #15,017 on hours played over seven days.

Is HighMiles Map Testing Server busy at the moment?

At the moment HighMiles Map Testing Server is offline, having last been seen 5 days 3 hours ago. Averaged over the past week: 0 players, peaking at 1.

Map and rules

Which map is active on HighMiles Map Testing Server?

Generated by the game with seed 2103294826, the procedural map on HighMiles Map Testing Server is size 3,200. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on HighMiles Map Testing Server?

The name of HighMiles Map Testing Server gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Server details

What location does HighMiles Map Testing Server run from?

There is no region published for HighMiles Map Testing Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 73.35.47.125:28015.

What is the uptime of HighMiles Map Testing Server, and is it online?

HighMiles Map Testing Server is offline at the moment, with the last sighting 5 days 3 hours ago. It was up 2 of 168 hours over the last 7 full days, 1% of the time. It was first seen by Rust Wipe Tracker on 11 October 2026.

What Rust version is HighMiles Map Testing Server using?

Rust network protocol 2635 and build 168909 on Windows is what HighMiles Map Testing Server runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on HighMiles Map Testing Server when wipe day arrives?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

When does HighMiles Map Testing Server wipe? What schedule does it follow?

There are too few of HighMiles Map Testing Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 17 days 18 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is HighMiles Map Testing Server part of?

These Rust Wipe Tracker lists take HighMiles Map Testing Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on HighMiles Map Testing Server?

Read off the game's server browser, the tags for HighMiles Map Testing Server are: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to HighMiles Map Testing Server?

Enter client.connect 73.35.47.125:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp5
Max players It holds 5 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.