CheeseMail
Online 73.38.73.143:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 13 Oct, 22:40 UTC 23:40 UK · 16d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 47 / 250
- Rustoria.co - EU East Long 87 / 200
- Rusty Moose |EU Main| 184 / 250
- Rustafied.com - EU Friday 5 / 100
- Rustoria.co - EU Main 253 / 300
- Rustoria.co - EU East Medium 311 / 300
Quick answers
From the figures on this page.
Player activity
Where does CheeseMail place among Rust servers?
Over the past seven days, CheeseMail has climbed to #15,270 for player hours, putting it in the top 69% of all ranked servers.
How many players are on CheeseMail right now?
The current count is 0 players on 5 slots for CheeseMail. For the last seven days the average player count was 0.
Server rules
Which map is active on CheeseMail?
The game generates the procedural map that CheeseMail runs.
What are the rules on CheeseMail, and what settings does it run?
You will not find a gather rate in the name of CheeseMail. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is CheeseMail based?
No region is published by CheeseMail. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 73.38.73.143:28015 is its address.
Is CheeseMail up, and how good is its uptime?
You can find CheeseMail online at present. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does CheeseMail operate?
On Linux, CheeseMail runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What should you expect from wipe day on CheeseMail?
0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
How often does CheeseMail wipe, and at what times?
To tell its rhythm we would need more of CheeseMail's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 16 days 5 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is CheeseMail part of?
The Rust Wipe Tracker lists that include CheeseMail are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on CheeseMail?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags CheeseMail publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join CheeseMail?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 73.38.73.143:28015.