DW_LOCAL_PRIV
Offline 73.4.105.110:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 171 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82 / 700
- RustSpain.com | EU Main 351 / 350
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 249 / 700
Quick answers
From the figures on this page.
Player count
How does DW_LOCAL_PRIV compare with other Rust servers in the rankings?
Over the past seven days, DW_LOCAL_PRIV has climbed to #15,412 for player hours, putting it in the top – of all ranked servers.
Is DW_LOCAL_PRIV busy at the moment?
The last sighting of DW_LOCAL_PRIV was 40 days 2 hours ago; it is offline right now.
Map and rules
Which map is active on DW_LOCAL_PRIV?
The game generates the procedural map that DW_LOCAL_PRIV runs.
Which settings and rules apply on DW_LOCAL_PRIV?
You will not find a gather rate in the name of DW_LOCAL_PRIV. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What location does DW_LOCAL_PRIV run from?
No region is published by DW_LOCAL_PRIV. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 73.4.105.110:28015.
How reliable is DW_LOCAL_PRIV, and is it currently online?
DW_LOCAL_PRIV is offline at the moment, with the last sighting 40 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 16 September 2026.
On what Rust version does DW_LOCAL_PRIV operate?
The version on DW_LOCAL_PRIV is Rust network protocol 2633 and build 163794, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does DW_LOCAL_PRIV wipe, and at what times?
There are too few of DW_LOCAL_PRIV's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 43 days 14 hours have passed since this world was made.
Server tags
Where does DW_LOCAL_PRIV appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include DW_LOCAL_PRIV are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on DW_LOCAL_PRIV?
Read off the game's server browser, the tags for DW_LOCAL_PRIV are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to DW_LOCAL_PRIV?
Enter client.connect 73.4.105.110:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.