Local Test Server - EAC Off
Offline 73.44.223.227:28015 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 522 / 550
- Rustoria.co - EU East Long 438 / 450
- Rusty Moose |EU Main| 60 / 250
- Rustoria.co - EU Main 66 / 250
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU East Medium 164 / 200
Quick answers
From the figures on this page.
Population
How does Local Test Server - EAC Off compare with other Rust servers in the rankings?
A seven-day player-hours count places Local Test Server - EAC Off at #13,761: the top 62% of every ranked server.
How many players are on Local Test Server - EAC Off right now?
At the moment Local Test Server - EAC Off is offline, having last been seen 22 days 11 hours ago.
Server rules
On what map does Local Test Server - EAC Off take place?
A procedural map, generated by the game, is what Local Test Server - EAC Off runs.
Which settings and rules apply on Local Test Server - EAC Off?
No gather rate appears in the name of Local Test Server - EAC Off. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.
About the server
In which region is Local Test Server - EAC Off based?
You will find no region published by Local Test Server - EAC Off. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 73.44.223.227:28015.
How reliable is Local Test Server - EAC Off, and is it currently online?
Offline for now: Local Test Server - EAC Off was last seen 22 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.
What Rust version is Local Test Server - EAC Off using?
On Windows, Local Test Server - EAC Off runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Local Test Server - EAC Off wipe? What schedule does it follow?
To tell its rhythm we would need more of Local Test Server - EAC Off's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 24 days 16 hours.
Server tags
Where does Local Test Server - EAC Off appear in Rust Wipe Tracker lists and filters?
You will find Local Test Server - EAC Off on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Local Test Server - EAC Off?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags Local Test Server - EAC Off publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Local Test Server - EAC Off?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 73.44.223.227:28015.