Skip to the page
Network live 11,632 servers online 42,162 players aboard 90 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MOD Test Server

Offline 73.46.68.165:28015 checked 15d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 71d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 200 players now 0% full
07-day averagepeak –
#15,346ranktop 71%
71d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep4 Oct9 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 102 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 120 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 46 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 20 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of MOD Test Server against other Rust servers?

Over the past seven days, MOD Test Server has climbed to #15,346 for player hours, putting it in the top 71% of all ranked servers.

Is MOD Test Server busy at the moment?

The last sighting of MOD Test Server was 15 days 16 hours ago; it is offline right now.

Rules and settings

What is the current map on MOD Test Server?

The game generates the procedural map on MOD Test Server at size 3,000 with seed 12345. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on MOD Test Server, and what settings does it run?

No gather rate appears in the name of MOD Test Server. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of MOD Test Server?

There is no region published for MOD Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 73.46.68.165:28015 is its address.

How reliable is MOD Test Server, and is it currently online?

Offline for now: MOD Test Server was last seen 15 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 20 September 2026.

On what Rust version does MOD Test Server operate?

The version on MOD Test Server is Rust network protocol 2632 and build 161125, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

On what schedule does MOD Test Server reset its map?

Its rhythm cannot yet be told: too few of MOD Test Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 71 days 5 hours.

Tags and filters

Where does MOD Test Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take MOD Test Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on MOD Test Server?

Read off the game's server browser, the tags for MOD Test Server are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Team limit: 8, the standard default; v2632 (Protocol): Protocol 2632 is required; a different version can't join; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join MOD Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 73.46.68.165:28015.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The server has 200 slots.
ts8
Group limit Team limit: 8, the standard default.
v2632
Protocol Protocol 2632 is required; a different version can't join.
cs161125
Build The game build is 161125.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.