Skip to the page
Network live 11,808 servers online 73,203 players aboard 142 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Physgun Plugin Test Clone

Offline 73.89.211.95:28025 checked 1d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak 1
#14,192ranktop 64%
5d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123422:0023:0000:0001:0002:0003:00

Hourly average and peak, UTC.

Server performance

010020030040022:0023:0000:0001:0002:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 164 on average 119 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 131 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average 119 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 27 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average 114 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 34 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Physgun Plugin Test Clone against other Rust servers?

Over the past seven days, Physgun Plugin Test Clone has climbed to #14,192 for player hours, putting it in the top 64% of all ranked servers.

Is Physgun Plugin Test Clone busy at the moment?

At the moment Physgun Plugin Test Clone is offline, having last been seen 42 hours ago. Averaged over the past week: 0 players, peaking at 1.

Map and rules

Which map is active on Physgun Plugin Test Clone?

Size 4,500 and seed 1337 define the procedural map Physgun Plugin Test Clone runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.

What are the rules on Physgun Plugin Test Clone, and what settings does it run?

No gather rate appears in the name of Physgun Plugin Test Clone. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of Physgun Plugin Test Clone?

No region is published by Physgun Plugin Test Clone. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 73.89.211.95:28025 is its address.

What is the performance like on Physgun Plugin Test Clone?

The 48-hour average for server fps stands at 253, never dipping below 251. Buildings, deployables and all the rest of the world pushed its entity count as high as 141,024. The highest memory reading was 3,563 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is Physgun Plugin Test Clone up, and how good is its uptime?

Offline for now: Physgun Plugin Test Clone was last seen 42 hours ago. The uptime it reports puts its last restart at about 2 days 19 hours ago. 44% is the uptime for the last 4 full days, up for 42 of 96 hours. It was first seen by Rust Wipe Tracker on 22 October 2026.

What Rust version is Physgun Plugin Test Clone using?

Rust network protocol 2634 and build 167781 on Windows is what Physgun Plugin Test Clone runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How often does Physgun Plugin Test Clone wipe, and at what times?

There are too few of Physgun Plugin Test Clone's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 5 days 20 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Physgun Plugin Test Clone part of?

You will find Physgun Plugin Test Clone on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on Physgun Plugin Test Clone?

Read off the game's server browser, the tags for Physgun Plugin Test Clone are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join Physgun Plugin Test Clone?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 73.89.211.95:28025.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.