loose noose
Offline 74.136.134.58:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 164 / 250
- Rustoria.co - EU East Long 170 / 200
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 14 / 100
- Rustoria.co - EU East Medium 76 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of loose noose against other Rust servers?
In the top 71% of all ranked servers sits loose noose, at #15,255 on hours played over seven days.
How many players are on loose noose right now?
At the moment loose noose is offline, having last been seen 15 days 8 hours ago.
Server rules
What is the current map on loose noose?
Size 4,500 and seed 1207340692 define the procedural map loose noose runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for loose noose?
You will not find a gather rate in the name of loose noose. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of loose noose?
No region is published by loose noose. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 74.136.134.58:28015.
What is the uptime of loose noose, and is it online?
The current status for loose noose is offline, last seen 15 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 11 October 2026.
What Rust version is loose noose using?
Rust network protocol 2634 and build 167398 on Windows is what loose noose runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does loose noose reset its map?
There are too few of loose noose's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 18 days 4 hours.
Tags and filters
Where does loose noose appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include loose noose are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on loose noose?
The game's server browser picks up these loose noose tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join loose noose?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 74.136.134.58:28015.