Dead Island Rust
Online 74.208.108.126:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 25 Oct, 21:55 UTC 21:55 UK · 3d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 21 Oct, 09:46 UTC 10:46 UK · 7d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 4.5 days
- Players before
- 0
-
Mon 12 Oct, 14:40 UTC 15:40 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 5
- Lasted
- 8.8 days
- Players before
- 0
-
Sat 3 Oct, 09:26 UTC 10:26 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 9.2 days
- Players before
- 0
-
Tue 22 Sep, 20:24 UTC 21:24 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 10.5 days
- Players before
- 0
-
Sun 20 Sep, 21:11 UTC 22:11 UK · 38d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 196 / 250
- Rustoria.co - EU East Long 182 / 200
- Rusty Moose |EU Main| 16 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 16 / 100
- Rustoria.co - EU East Medium 90 / 200
Quick answers
From the figures on this page.
Player count
How does Dead Island Rust compare with other Rust servers in the rankings?
A seven-day player-hours count places Dead Island Rust at #10,564: the top 47% of every ranked server.
How many players are on Dead Island Rust right now?
The current count is 0 players on 10 slots for Dead Island Rust. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 08:00 UTC with an average of 1 players.
Rules and settings
On what map does Dead Island Rust take place?
Generated by the game with seed 799999999, the procedural map on Dead Island Rust is size 3,500. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for Dead Island Rust?
You will not find a gather rate in the name of Dead Island Rust. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Dead Island Rust?
You will find no region published by Dead Island Rust. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 74.208.108.126:28015 is its address.
How smoothly does Dead Island Rust run?
The 48-hour average for server fps stands at 156, never dipping below 102. The world held as many as 65,674 entities: buildings, deployables and the rest. Memory use peaked at 2,434 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is Dead Island Rust, and is it currently online?
Dead Island Rust is up and online at the moment. About 2 days 17 hours ago is when it last restarted, judged by the uptime it gives. It was up 111 of 168 hours over the last 7 full days, 66% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Dead Island Rust operate?
On Linux, Dead Island Rust runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on Dead Island Rust?
At their busiest, its recent wipes drew an average of 1 players. 14 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 2 it had fallen below half where the crowd did not hold.
On what schedule does Dead Island Rust reset its map?
Dead Island Rust wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 3 days 8 hours.
Tags and listings
Where does Dead Island Rust appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Dead Island Rust: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Dead Island Rust?
The game's server browser picks up these Dead Island Rust tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Dead Island Rust?
Enter client.connect 74.208.108.126:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.