Skip to the page
Network live 11,684 servers online 38,205 players aboard 95 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Oclium Dev Server

Offline 74.244.110.238:28015 checked 5d ago

Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,353ranktop 69%
21d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 168 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 121 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 17 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average 15 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 17 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 25 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does Oclium Dev Server compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits Oclium Dev Server, at #15,353 on hours played over seven days.

What is the current population on Oclium Dev Server?

The last sighting of Oclium Dev Server was 5 days 22 hours ago; it is offline right now. The seven-day average for this server is 0 players.

Rules and settings

What is the current map on Oclium Dev Server?

The map on Oclium Dev Server is procedural, produced by the game.

Which settings and rules apply on Oclium Dev Server?

You will not find a gather rate in the name of Oclium Dev Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Server details

In which region is Oclium Dev Server based?

There is no region published for Oclium Dev Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 74.244.110.238:28015.

Is Oclium Dev Server up, and how good is its uptime?

Offline for now: Oclium Dev Server was last seen 5 days 22 hours ago. It was up 2 of 144 hours over the last 6 full days, 1% of the time. 22 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Oclium Dev Server using?

On Linux, Oclium Dev Server runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

On what schedule does Oclium Dev Server reset its map?

To tell its rhythm we would need more of Oclium Dev Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 21 days 4 hours.

Tags and filters

Where does Oclium Dev Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Oclium Dev Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Oclium Dev Server?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags Oclium Dev Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join Oclium Dev Server?

Enter client.connect 74.244.110.238:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.