Oclium Dev Server
Offline 74.244.111.230:28015 checked 2h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 147 / 250
- Rustoria.co - EU East Long 116 / 200
- Rusty Moose |EU Main| 13 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 13 / 100
- Rustoria.co - EU East Medium 30 / 200
Quick answers
From the figures on this page.
Population
How does Oclium Dev Server compare with other Rust servers in the rankings?
Over the past seven days, Oclium Dev Server has climbed to #15,349 for player hours, putting it in the top 69% of all ranked servers.
Is Oclium Dev Server busy at the moment?
The last sighting of Oclium Dev Server was 2 hours ago; it is offline right now. For the last seven days the average player count was 0.
Server rules
What is the current map on Oclium Dev Server?
The map on Oclium Dev Server is procedural, produced by the game.
What are the rules on Oclium Dev Server, and what settings does it run?
No gather rate appears in the name of Oclium Dev Server. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
Server details
What is the location of Oclium Dev Server?
There is no region published for Oclium Dev Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 74.244.111.230:28015.
What is the uptime of Oclium Dev Server, and is it online?
Oclium Dev Server is offline at the moment, with the last sighting 2 hours ago. It was up 9 of 72 hours over the last 3 full days, 12% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Oclium Dev Server using?
On Linux, Oclium Dev Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does Oclium Dev Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Oclium Dev Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 21 days 5 hours have passed since this world was made.
Tags and listings
Where does Oclium Dev Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Oclium Dev Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Oclium Dev Server?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Oclium Dev Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Oclium Dev Server?
Enter client.connect 74.244.111.230:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.