sdtownse Test Server
Offline 74.244.125.174:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 341 / 375
- Rustoria.co - EU East Long 281 / 325
- Rusty Moose |EU Main| 32 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 40 / 100
- Rustoria.co - EU East Medium 122 / 200
Quick answers
From the figures on this page.
Population
How does sdtownse Test Server compare with other Rust servers in the rankings?
A seven-day player-hours count places sdtownse Test Server at #15,300: the top 69% of every ranked server.
Is sdtownse Test Server busy at the moment?
At the moment sdtownse Test Server is offline, having last been seen 10 days 1 hours ago.
Server rules
On what map does sdtownse Test Server take place?
A procedural map, generated by the game, is what sdtownse Test Server runs.
Which settings and rules apply on sdtownse Test Server?
No gather rate appears in the name of sdtownse Test Server. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does sdtownse Test Server run from?
There is no region published for sdtownse Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 74.244.125.174:28015.
What is the uptime of sdtownse Test Server, and is it online?
The current status for sdtownse Test Server is offline, last seen 10 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.
On what Rust version does sdtownse Test Server operate?
Rust network protocol 2634 and build 167781 on Windows is what sdtownse Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does sdtownse Test Server reset its map?
To tell its rhythm we would need more of sdtownse Test Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 10 days 9 hours.
Server tags
Where does sdtownse Test Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include sdtownse Test Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on sdtownse Test Server?
gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags sdtownse Test Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to sdtownse Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 74.244.125.174:28015.