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Network live 11,769 servers online 61,343 players aboard 127 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Rust server | Powered by AMP

Offline 74.244.155.133:28015 checked 36d ago

Tracking number · connect
Wipe progress · wiped 50d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,443ranktop 67%
50d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average 445 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 275 / 300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average 41 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 34 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 81 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 99 / 200
Help desk

Quick answers

From the figures on this page.

Player count

How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?

A seven-day player-hours count places My Rust server | Powered by AMP at #15,443: the top 67% of every ranked server.

Is My Rust server | Powered by AMP busy at the moment?

The last sighting of My Rust server | Powered by AMP was 36 days 3 hours ago; it is offline right now.

Map and rules

On what map does My Rust server | Powered by AMP take place?

The map on My Rust server | Powered by AMP is procedural, produced by the game.

What settings and rules should you know for My Rust server | Powered by AMP?

You will not find a gather rate in the name of My Rust server | Powered by AMP. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is My Rust server | Powered by AMP based?

You will find no region published by My Rust server | Powered by AMP. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 74.244.155.133:28015 is its address.

What is the uptime of My Rust server | Powered by AMP, and is it online?

The current status for My Rust server | Powered by AMP is offline, last seen 36 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 19 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does My Rust server | Powered by AMP operate?

Rust network protocol 2633 and build 165217 on Linux is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does My Rust server | Powered by AMP wipe? What schedule does it follow?

There are too few of My Rust server | Powered by AMP's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 50 days 21 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is My Rust server | Powered by AMP part of?

You will find My Rust server | Powered by AMP on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on My Rust server | Powered by AMP?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags My Rust server | Powered by AMP publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join My Rust server | Powered by AMP?

Enter client.connect 74.244.155.133:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.