My Rust server | Powered by AMP
Offline 74.244.155.231:28015 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 535 / 625
- Rustoria.co - EU Main 32 / 250
- Rusty Moose |EU Main| 56 / 250
- Rustoria.co - EU East Long 281 / 325
- Rustoria.co - EU East Medium 110 / 200
- Rustafied.com - EU Friday 125 / 150
Quick answers
From the figures on this page.
Player count
Where does My Rust server | Powered by AMP place among Rust servers?
Over the past seven days, My Rust server | Powered by AMP has climbed to #15,424 for player hours, putting it in the top – of all ranked servers.
What is the current population on My Rust server | Powered by AMP?
At the moment My Rust server | Powered by AMP is offline, having last been seen 39 days 14 hours ago.
Map and rules
On what map does My Rust server | Powered by AMP take place?
A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.
What settings and rules should you know for My Rust server | Powered by AMP?
No gather rate appears in the name of My Rust server | Powered by AMP. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is My Rust server | Powered by AMP based?
There is no region published for My Rust server | Powered by AMP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 74.244.155.231:28015.
Is My Rust server | Powered by AMP up, and how good is its uptime?
The current status for My Rust server | Powered by AMP is offline, last seen 39 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 17 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Rust server | Powered by AMP operate?
The version on My Rust server | Powered by AMP is Rust network protocol 2633 and build 164530, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does My Rust server | Powered by AMP wipe? What schedule does it follow?
To tell its rhythm we would need more of My Rust server | Powered by AMP's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 49 days 22 hours.
Tags and filters
Where does My Rust server | Powered by AMP appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take My Rust server | Powered by AMP: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on My Rust server | Powered by AMP?
Read off the game's server browser, the tags for My Rust server | Powered by AMP are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join My Rust server | Powered by AMP?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 74.244.155.231:28015.