RustyNation.net - Classic Rust
Online NA 74.91.119.65:28015 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 04:32 UTC · 04:32 UK, in 1d 6h.
Its weekly schedule tag · low confidenceComing wipes
- 1d 6hFri 30 Oct, 04:32 UTC04:32 UK
- 7d 20hThu 5 Nov, 19:00 UTC19:00 UKFW
- 8d 6hFri 6 Nov, 04:32 UTC04:32 UK
- 15d 6hFri 13 Nov, 04:32 UTC04:32 UK
- 22d 6hFri 20 Nov, 04:32 UTC04:32 UK
- 29d 6hFri 27 Nov, 04:32 UTC04:32 UK
- 35d 20hThu 3 Dec, 19:00 UTC19:00 UKFW
- 36d 6hFri 4 Dec, 04:32 UTC04:32 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 04:32 UTC04:32 UK · in 1d 6hNext wipe expected · its weekly schedule tag
-
Fri 23 Oct, 04:32 UTC 05:32 UK · 5d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 9 Oct, 17:37 UTC 18:37 UK · 19d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 13.5 days
- Players before
- 1
-
Fri 2 Oct, 21:43 UTC 22:43 UK · 26d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 6.8 days
- Players before
- 0
-
Mon 21 Sep, 17:50 UTC 18:50 UK · 37d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 11.2 days
- Players before
- 0
-
Mon 21 Sep, 03:53 UTC 04:53 UK · 37d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Sat 19 Sep, 15:58 UTC 16:58 UK · 39d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [NA] Willjum's Solo Only | Thursday Wipes 8 / 100
- Rust Degens - US Vanilla | Fridays 16 / 150
- Rusty Moose |US Main| 19 / 250
- Rustoria.co - US Main 41 / 250
- Rusty Moose |US Mondays| 452 / 500
- Rustafied.com - US Friday 9 / 100
Quick answers
From the figures on this page.
Player activity
How does RustyNation.net - Classic Rust compare with other Rust servers in the rankings?
On player hours over the last seven days, RustyNation.net - Classic Rust ranks #15,339 overall and #1,521 in North America, in the top 69% of all ranked servers.
What is the current population on RustyNation.net - Classic Rust?
The current count is 0 players on 100 slots for RustyNation.net - Classic Rust. For the last seven days the average player count was 0.
Map and rules
What is the current map on RustyNation.net - Classic Rust?
Size 4,000 and seed 1337 define the procedural map RustyNation.net - Classic Rust runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.
What are the rules on RustyNation.net - Classic Rust, and what settings does it run?
No gather rate appears in the name of RustyNation.net - Classic Rust. No group limit is published. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is RustyNation.net - Classic Rust based?
Its NA tag puts RustyNation.net - Classic Rust in North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 74.91.119.65:28015 is its address.
What is the performance like on RustyNation.net - Classic Rust?
The 48-hour average for server fps stands at 60, never dipping below 57. The world held as many as 78,952 entities: buildings, deployables and the rest. Memory use peaked at 2,913 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is RustyNation.net - Classic Rust up, and how good is its uptime?
RustyNation.net - Classic Rust is up and online at the moment. Its reported uptime suggests a restart roughly 10 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 19 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RustyNation.net - Classic Rust using?
On Linux, RustyNation.net - Classic Rust runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on RustyNation.net - Classic Rust?
At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.
How often does RustyNation.net - Classic Rust wipe, and at what times?
The prediction follows its tag, because too few of RustyNation.net - Classic Rust's wipes are on record to confirm the schedule. Due on Friday 30 October at 04:32 UTC: its next wipe. 5 days 17 hours have passed since this world was made. Its tags give a wipe schedule of once a week.
Tags and filters
On Rust Wipe Tracker, which lists and filters is RustyNation.net - Classic Rust part of?
You will find RustyNation.net - Classic Rust on the following Rust Wipe Tracker lists: Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last week.
What is the meaning of the server tags on RustyNation.net - Classic Rust?
The game's server browser picks up these RustyNation.net - Classic Rust tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 slots; ts0 (Group limit): Team feature: disabled; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Weekly wipe cycle; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; NA (North America): In the server browser it appears under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join RustyNation.net - Classic Rust?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 74.91.119.65:28015. You will find its website at https://rustynation.net/.