|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec
Online 74.91.125.199:28017 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 18:34 UTC FW 19:34 UK · 27d agoForce wipe delivered
- Peak
- 8
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 17 Sep, 23:43 UTC 00:43 UK · 41d agoWipe delivered
- Peak
- 11
- Crowd
- halved by day 4
- Lasted
- 13.8 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly 23 / 200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 13 / 200
- Rusty Spoons PvE | no raiding / stealing / killing 2 / 100
- MadRust PVE - Get Achievements 8 / 50
- [US] PureRust | PvE | No Decay | No Killing | No Raiding 3 / 150
- |US|BunnysBoomBoomRoom|PvE| 1 / 50
Quick answers
From the figures on this page.
Population
Where does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec place among Rust servers?
Over the past seven days, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec has climbed to #4,179 for player hours, putting it in the top 19% of all ranked servers.
What is the current population on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
At the moment 0 players are on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, which has 150 slots. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 20:00 UTC, averaging 1 players.
Map and rules
What is the current map on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
Size 5,100 and seed 903465580 define the procedural map |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, and what settings does it run?
The name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec gives no gather rate. The game's default applies: 8 players to a group at most. It runs pve, fighting between players is off. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
Its name points to North America, while |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes no region tag. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 74.91.125.199:28017.
Does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec perform well?
The 48-hour average for server fps stands at 30, never dipping below 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 176,000. Memory use peaked at 2,674 MB. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, and is it currently online?
Right now, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is online. About 4 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec operate?
Rust network protocol 2635 and build 169052 on Windows is what |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec handle its wipe days?
The average busiest point of its recent wipes was 10 players. After 4 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 4 it had fallen below half where the crowd did not hold.
How often does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec wipe, and at what times?
Its rhythm cannot yet be told: too few of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 27 days 18 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec part of?
You will find |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec on the following Rust Wipe Tracker lists: Rust community servers, unmodded, Best Rust PvE servers, Rust zombie servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
gmrust (Game mode): Standard Rust survival is the game mode here; mp150 (Max players): The server has 150 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169052 (Build): The game build is 169052; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): There's no player combat; the world itself is the threat are the tags |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 74.91.125.199:28017. You will find its website at https://rust.paradiseisland.gg/.