Dustsackies Test Server
Online 75.133.62.211:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 23 Oct, 21:33 UTC 22:33 UK · 4d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 10 Oct, 23:18 UTC 00:18 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 12.9 days
- Players before
- 0
-
Sat 10 Oct, 16:37 UTC 17:37 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Sun 4 Oct, 13:14 UTC 14:14 UK · 23d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 6.1 days
- Players before
- 0
-
Fri 2 Oct, 09:10 UTC 10:10 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 0
-
Sat 26 Sep, 22:24 UTC 23:24 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 5.4 days
- Players before
- 1
-
Sun 20 Sep, 21:09 UTC 22:09 UK · 37d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6.1 days
- Players before
- 1
-
Sat 19 Sep, 20:18 UTC 21:18 UK · 38d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Fri 18 Sep, 20:21 UTC 21:21 UK · 39d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Tue 15 Sep, 20:56 UTC 21:56 UK · 42d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Show all 12 wipes
-
Tue 15 Sep, 00:36 UTC 01:36 UK · 42d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Sun 13 Sep, 16:29 UTC 17:29 UK · 44d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 117 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 119 / 225
- RustSpain.com | EU Main 29 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 113 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 35 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Dustsackies Test Server against other Rust servers?
A seven-day player-hours count places Dustsackies Test Server at #9,470: the top 43% of every ranked server.
How many players are on Dustsackies Test Server right now?
The current count is 0 players on 50 slots for Dustsackies Test Server. Averaged over the past week: 0 players, peaking at 1.
Server rules
Which map is active on Dustsackies Test Server?
Size 5,800 and seed 1 define the procedural map Dustsackies Test Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.
What settings and rules should you know for Dustsackies Test Server?
No gather rate appears in the name of Dustsackies Test Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
Server details
What location does Dustsackies Test Server run from?
You will find no region published by Dustsackies Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 75.133.62.211:28015.
Does Dustsackies Test Server perform well?
The 48-hour average for server fps stands at 99, never dipping below 63. Buildings, deployables and all the rest of the world pushed its entity count as high as 79,736. 3,955 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is Dustsackies Test Server, and is it currently online?
Right now, Dustsackies Test Server is online. The uptime it reports puts its last restart at about 10 hours ago. It was up 76 of 168 hours over the last 7 full days, 45% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Dustsackies Test Server operate?
The version on Dustsackies Test Server is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does Dustsackies Test Server handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 25% of recent wipes. In the other cases it sank under half by day 1.
When does Dustsackies Test Server wipe? What schedule does it follow?
No next wipe can be predicted for Dustsackies Test Server, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 4 days.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Dustsackies Test Server part of?
These Rust Wipe Tracker lists take Dustsackies Test Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Dustsackies Test Server?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags Dustsackies Test Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to Dustsackies Test Server?
Enter client.connect 75.133.62.211:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.