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Network live 11,876 servers online 94,650 players aboard 153 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[QC] WILL 2026 PVE

Online 75.154.161.94:28015 checked 14m ago

moddedoxidepve
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak 2
#5,809ranktop 26%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 19:51 UTC FW 20:51 UK · 25d ago
    Force wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 29 Sep, 23:14 UTC 00:14 UK · 27d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average 240 / 2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on average 394 / 2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average 108 / 200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average 32 / 200
  5. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 54 on average 42 / 250
  6. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average 44 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of [QC] WILL 2026 PVE against other Rust servers?

In the top 26% of all ranked servers sits [QC] WILL 2026 PVE, at #5,809 on hours played over seven days.

Is [QC] WILL 2026 PVE busy at the moment?

The current count is 0 players on 50 slots for [QC] WILL 2026 PVE. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 14:00 UTC with an average of 0 players.

Map and rules

On what map does [QC] WILL 2026 PVE take place?

The game generates the procedural map on [QC] WILL 2026 PVE at size 5,000 with seed 753808557. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for [QC] WILL 2026 PVE?

The name of [QC] WILL 2026 PVE gives no gather rate. Up to 8 players can join a group, the default for the game. pve is the mode, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is [QC] WILL 2026 PVE based?

You will find no region published by [QC] WILL 2026 PVE. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 75.154.161.94:28015.

What is the performance like on [QC] WILL 2026 PVE?

Averaged over the last 48 hours, server fps was 95, with a low of 76. The world held as many as 152,002 entities: buildings, deployables and the rest. 5,360 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

Is [QC] WILL 2026 PVE up, and how good is its uptime?

[QC] WILL 2026 PVE is up and online at the moment. About 4 days 20 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does [QC] WILL 2026 PVE operate?

On Windows, [QC] WILL 2026 PVE runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on [QC] WILL 2026 PVE?

The average busiest point of its recent wipes was 2 players. After 4 hours the latest wipe's crowd hit its peak.

On what schedule does [QC] WILL 2026 PVE reset its map?

There are too few of [QC] WILL 2026 PVE's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 25 days 22 hours have passed since this world was made.

Server tags

Where does [QC] WILL 2026 PVE appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [QC] WILL 2026 PVE: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on [QC] WILL 2026 PVE?

The game's server browser picks up these [QC] WILL 2026 PVE tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join [QC] WILL 2026 PVE?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 75.154.161.94:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players It holds 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Gameplay

^p
PvE No PvP here: the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.