BZPVETEST
Offline 75.175.131.181:28015 checked 22h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 18 Oct, 18:41 UTC 19:41 UK · 9d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 17:38 UTC FW 18:38 UK · 26d agoForce wipe delivered
- Peak
- 1
- Crowd
- halved by day 8
- Lasted
- 17 days
- Players before
- 0
-
Mon 28 Sep, 04:21 UTC 05:21 UK · 29d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 3.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 48 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 61 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 58 / 700
- RustSpain.com | EU Main 13 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 17 / 1000
Quick answers
From the figures on this page.
Player activity
Where does BZPVETEST place among Rust servers?
Over the past seven days, BZPVETEST has climbed to #15,409 for player hours, putting it in the top 69% of all ranked servers.
Is BZPVETEST busy at the moment?
At the moment BZPVETEST is offline, having last been seen 22 hours ago. The seven-day average for this server is 0 players.
Map and rules
On what map does BZPVETEST take place?
Generated by the game with seed 1413175854, the procedural map on BZPVETEST is size 4,250. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.
What settings and rules should you know for BZPVETEST?
The name of BZPVETEST gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
In which region is BZPVETEST based?
You will find no region published by BZPVETEST. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 75.175.131.181:28015.
What is the performance like on BZPVETEST?
The 48-hour average for server fps stands at 40, never dipping below 40. The world held as many as 96,786 entities: buildings, deployables and the rest. Memory use peaked at 5,085 MB. Players feel a rising entity count and low fps as lag.
Is BZPVETEST up, and how good is its uptime?
Offline for now: BZPVETEST was last seen 22 hours ago. About 8 days 6 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 20 September 2026.
On what Rust version does BZPVETEST operate?
Rust network protocol 2634 and build 167781 on Linux is what BZPVETEST runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on BZPVETEST when wipe day arrives?
The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 8 it had fallen below half where the crowd did not hold.
On what schedule does BZPVETEST reset its map?
There is no next wipe to predict for BZPVETEST: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 9 days 5 hours.
Tags and listings
Where does BZPVETEST appear in Rust Wipe Tracker lists and filters?
You will find BZPVETEST on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on BZPVETEST?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags BZPVETEST publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join BZPVETEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 75.175.131.181:28015. You will find its website at https://battlezone.gg/.