TESTHC
Offline 75.175.131.181:28025 checked 17h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #623 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co -Us Mondays 0 / 300
- [RU] Кубань PVP [Solo/Duo/Trio/Quad] 8 / 60
- Geležinis Miškas 9 / 99
- LusoTuga Prime | EU | Vanilla | Biweekly 3 / 100
- Persona#1 |Для Новичков| х2 6 / 200
- [ESP] RUST ESPAÑA DISOBEY.COM.ES 1 / 101
Quick answers
From the figures on this page.
Player activity
What is the ranking of TESTHC against other Rust servers?
A seven-day player-hours count places TESTHC at #15,383: the top 70% of every ranked server. In the quad group it ranks #623.
How many players are on TESTHC right now?
At the moment TESTHC is offline, having last been seen 17 hours ago. The seven-day average for this server is 0 players.
Rules and settings
What are the rules on TESTHC, and what settings does it run?
No gather rate appears in the name of TESTHC. A group may hold 4 players at most (quad). survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of TESTHC?
You will find no region published by TESTHC. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 75.175.131.181:28025 is its address.
How reliable is TESTHC, and is it currently online?
The current status for TESTHC is offline, last seen 17 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
On what Rust version does TESTHC operate?
The version on TESTHC is Rust network protocol 2634 and build 167398, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does TESTHC wipe, and at what times?
To tell its rhythm we would need more of TESTHC's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 15 days 21 hours.
Tags and filters
Where does TESTHC appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TESTHC: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What is the meaning of the server tags on TESTHC?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags TESTHC publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join TESTHC?
Enter client.connect 75.175.131.181:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.