RustMapGenerator
Offline 75.175.131.181:36732 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 513 / 575
- Rustoria.co - EU East Long 315 / 400
- Rusty Moose |EU Main| 42 / 250
- Rustoria.co - EU Main 35 / 250
- Rustafied.com - EU Friday 91 / 150
- Rustoria.co - EU East Medium 111 / 200
Quick answers
From the figures on this page.
Population
How does RustMapGenerator compare with other Rust servers in the rankings?
Over the past seven days, RustMapGenerator has climbed to #15,800 for player hours, putting it in the top 72% of all ranked servers.
How many players are on RustMapGenerator right now?
The last sighting of RustMapGenerator was 18 days 17 hours ago; it is offline right now.
Server rules
Which map is active on RustMapGenerator?
The game generates the procedural map that RustMapGenerator runs.
What are the rules on RustMapGenerator, and what settings does it run?
No gather rate appears in the name of RustMapGenerator. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is RustMapGenerator based?
No region is published by RustMapGenerator. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 75.175.131.181:36732 is its address.
What is the uptime of RustMapGenerator, and is it online?
The current status for RustMapGenerator is offline, last seen 18 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 10 October 2026.
On what Rust version does RustMapGenerator operate?
On Windows, RustMapGenerator runs Rust network protocol 2633 and build 162589. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does RustMapGenerator wipe, and at what times?
There are too few of RustMapGenerator's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 18 days 17 hours.
Server tags
Where does RustMapGenerator appear across the Rust Wipe Tracker lists and filters?
You will find RustMapGenerator on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustMapGenerator?
gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs162589 (Build): Build number: 162589; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags RustMapGenerator publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to RustMapGenerator?
Enter client.connect 75.175.131.181:36732 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.