BZPVETEST
Offline 75.175.165.46:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 41 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 91 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 36 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 88 / 700
- RustSpain.com | EU Main 309 / 350
Quick answers
From the figures on this page.
Player count
Where does BZPVETEST place among Rust servers?
In the top 69% of all ranked servers sits BZPVETEST, at #15,276 on hours played over seven days.
How many players are on BZPVETEST right now?
At the moment BZPVETEST is offline, having last been seen 2 days 16 hours ago. The seven-day average for this server is 0 players.
Rules and settings
On what map does BZPVETEST take place?
The game generates the procedural map on BZPVETEST at size 4,250 with seed 1413175854. Identical size and seed give an identical map: view it on RustMaps from this page. Its name for the map: Custom Map.
Which settings and rules apply on BZPVETEST?
The name of BZPVETEST gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of BZPVETEST?
There is no region published for BZPVETEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 75.175.165.46:28015.
Is BZPVETEST up, and how good is its uptime?
The current status for BZPVETEST is offline, last seen 2 days 16 hours ago. 0 of 24 hours were up in the last 1 full day, a 0% share. It was first seen by Rust Wipe Tracker on 27 October 2026.
What Rust version is BZPVETEST using?
The version on BZPVETEST is Rust network protocol 2634 and build 167781, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does BZPVETEST reset its map?
To tell its rhythm we would need more of BZPVETEST's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 11 days 3 hours have passed since this world was made.
Server tags
Where does BZPVETEST appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take BZPVETEST: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on BZPVETEST?
Read off the game's server browser, the tags for BZPVETEST are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join BZPVETEST?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 75.175.165.46:28015. You will find its website at https://battlezone.gg/.