TESTHC
Offline 75.175.165.46:28025 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #622 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the ranking of TESTHC against other Rust servers?
A seven-day player-hours count places TESTHC at #15,339: the top 69% of every ranked server. In the quad group it ranks #622.
Is TESTHC busy at the moment?
At the moment TESTHC is offline, having last been seen 41 hours ago. The seven-day average for this server is 0 players.
Rules and settings
Which settings and rules apply on TESTHC?
The name of TESTHC gives no gather rate. 4 players is the most a group can hold (quad). You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What location does TESTHC run from?
You will find no region published by TESTHC. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 75.175.165.46:28025.
What is the uptime of TESTHC, and is it online?
Offline for now: TESTHC was last seen 41 hours ago. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.
What Rust version is TESTHC using?
Rust network protocol 2634 and build 167398 on Linux is what TESTHC runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does TESTHC reset its map?
There are too few of TESTHC's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 17 days.
Tags and filters
Where does TESTHC appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TESTHC: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it appears.
What is the meaning of the server tags on TESTHC?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams are limited to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags TESTHC publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to TESTHC?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 75.175.165.46:28025.