Luke's PvE Rust
Offline 76.118.19.92:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 17 Sep, 00:13 UTC 01:13 UK · 41d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
Where does Luke's PvE Rust place among Rust servers?
In the top 61% of all ranked servers sits Luke's PvE Rust, at #14,130 on hours played over seven days.
What is the current population on Luke's PvE Rust?
The last sighting of Luke's PvE Rust was 36 days 10 hours ago; it is offline right now.
Server rules
On what map does Luke's PvE Rust take place?
The map on Luke's PvE Rust is procedural, produced by the game.
What settings and rules should you know for Luke's PvE Rust?
No gather rate appears in the name of Luke's PvE Rust. The game's default applies: 8 players to a group at most. You get primitive here, bows, spears and melee instead of guns. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Luke's PvE Rust?
There is no region published for Luke's PvE Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 76.118.19.92:28015 is its address.
Is Luke's PvE Rust up, and how good is its uptime?
The current status for Luke's PvE Rust is offline, last seen 36 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is Luke's PvE Rust using?
The version on Luke's PvE Rust is Rust network protocol 2633 and build 163207, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on Luke's PvE Rust when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does Luke's PvE Rust reset its map?
Its rhythm cannot yet be told: too few of Luke's PvE Rust's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 41 days 10 hours.
Server tags
Where does Luke's PvE Rust appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Luke's PvE Rust: Modded Rust servers and Primitive Rust servers, tracked. On the server list, apply Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Luke's PvE Rust?
Read off the game's server browser, the tags for Luke's PvE Rust are: gmprimitive (Game mode): No guns in Primitive: bows, spears and melee only; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Luke's PvE Rust?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 76.118.19.92:28015.