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Network live 11,626 servers online 31,131 players aboard 70 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Cyclops Monthly Server {US}

Online 76.133.206.131:28015 checked 12m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
17-day averagepeak 2
#3,235ranktop 15%
27d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5206:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average 44 / 100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average 37 / 50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average 10 / 100
  4. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average 0 / 150
  5. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average 15 / 175
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average 7 / 90
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Cyclops Monthly Server {US} against other Rust servers?

In the top 15% of all ranked servers sits Cyclops Monthly Server {US}, at #3,235 on hours played over seven days.

Is Cyclops Monthly Server {US} busy at the moment?

Checking now: 0 players on 50 slots at Cyclops Monthly Server {US}. Averaged over the past week: 1 players, peaking at 2. Over the last 48 hours, the peak hour came at 06:00 UTC with an average of 2 players.

Rules and settings

Which map is active on Cyclops Monthly Server {US}?

The game generates the procedural map on Cyclops Monthly Server {US} at size 4,250 with seed 481893192. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on Cyclops Monthly Server {US}?

The name of Cyclops Monthly Server {US} gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of Cyclops Monthly Server {US}?

No region tag comes from Cyclops Monthly Server {US}, but the name points to North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 76.133.206.131:28015 is its address.

What is the performance like on Cyclops Monthly Server {US}?

Server fps over the last 48 hours averaged 63; the lowest was 22. The world held as many as 229,455 entities: buildings, deployables and the rest. 6,369 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is Cyclops Monthly Server {US}, and is it currently online?

Cyclops Monthly Server {US} is up and online at the moment. Its reported uptime suggests a restart roughly 13 hours ago. It was up 164 of 168 hours over the last 7 full days, 98% of the time. The first sighting of it by Rust Wipe Tracker came on 15 October 2026.

On what Rust version does Cyclops Monthly Server {US} operate?

The version on Cyclops Monthly Server {US} is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How often does Cyclops Monthly Server {US} wipe, and at what times?

There are too few of Cyclops Monthly Server {US}'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 27 days 11 hours.

Tags and listings

Where does Cyclops Monthly Server {US} appear in Rust Wipe Tracker lists and filters?

You will find Cyclops Monthly Server {US} on the following Rust Wipe Tracker lists: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

How should you read the tags on Cyclops Monthly Server {US}?

The game's server browser picks up these Cyclops Monthly Server {US} tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join Cyclops Monthly Server {US}?

Enter client.connect 76.133.206.131:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.