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Network live 11,768 servers online 60,085 players aboard 135 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Erik the Red

Online 76.146.83.118:28015 checked 5m ago

Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123401:0010:0018:0003:0011:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 16 Oct, 06:48 UTC 07:48 UK · 12d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average 410 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 274 / 300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average 40 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 35 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 76 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 92 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Erik the Red against other Rust servers?

Over the past seven days, Erik the Red has climbed to #15,339 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on Erik the Red?

Checking now: 0 players on 100 slots at Erik the Red. The seven-day average for this server is 0 players.

Server rules

Which map is active on Erik the Red?

The map on Erik the Red is procedural, produced by the game.

What are the rules on Erik the Red, and what settings does it run?

The name of Erik the Red gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of Erik the Red?

You will find no region published by Erik the Red. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 76.146.83.118:28015 is its address.

What is the uptime of Erik the Red, and is it online?

Erik the Red is up and online at the moment. It was up 166 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Erik the Red operate?

On Linux, Erik the Red runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on Erik the Red when wipe day arrives?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does Erik the Red wipe? What schedule does it follow?

To tell its rhythm we would need more of Erik the Red's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 12 days 15 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Erik the Red part of?

You will find Erik the Red on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Erik the Red?

The game's server browser picks up these Erik the Red tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to Erik the Red?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 76.146.83.118:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.