RH dev test (private - ignore)
Offline 76.147.194.226:28115 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 3 Oct, 02:04 UTC 03:04 UK · 26d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 173 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 81 / 700
- RustSpain.com | EU Main 349 / 350
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 252 / 700
Quick answers
From the figures on this page.
Population
How does RH dev test (private - ignore) compare with other Rust servers in the rankings?
Over the past seven days, RH dev test (private - ignore) has climbed to #15,973 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on RH dev test (private - ignore)?
At the moment RH dev test (private - ignore) is offline, having last been seen 26 days 10 hours ago.
Rules and settings
What is the current map on RH dev test (private - ignore)?
The game generates the procedural map that RH dev test (private - ignore) runs.
What are the rules on RH dev test (private - ignore), and what settings does it run?
You will not find a gather rate in the name of RH dev test (private - ignore). 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What location does RH dev test (private - ignore) run from?
You will find no region published by RH dev test (private - ignore). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 76.147.194.226:28115 is its address.
Is RH dev test (private - ignore) up, and how good is its uptime?
The current status for RH dev test (private - ignore) is offline, last seen 26 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.
What Rust version is RH dev test (private - ignore) using?
On Linux, RH dev test (private - ignore) runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What should you expect from wipe day on RH dev test (private - ignore)?
The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.
When does RH dev test (private - ignore) wipe? What schedule does it follow?
There are too few of RH dev test (private - ignore)'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 26 days 12 hours have passed since this world was made.
Server tags
Where does RH dev test (private - ignore) appear in Rust Wipe Tracker lists and filters?
You will find RH dev test (private - ignore) on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RH dev test (private - ignore)?
Read off the game's server browser, the tags for RH dev test (private - ignore) are: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to RH dev test (private - ignore)?
Enter client.connect 76.147.194.226:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.