Hesitancy Waits (Local Edition)
Offline 76.174.84.112:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 237 / 275
- Rustoria.co - EU Main 17 / 250
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU East Long 161 / 200
- Rustoria.co - EU East Medium 63 / 200
- Rustafied.com - EU Friday 31 / 100
Quick answers
From the figures on this page.
Population
How does Hesitancy Waits (Local Edition) compare with other Rust servers in the rankings?
A seven-day player-hours count places Hesitancy Waits (Local Edition) at #16,949: the top 72% of every ranked server.
How many players are on Hesitancy Waits (Local Edition) right now?
The last sighting of Hesitancy Waits (Local Edition) was 30 days 21 hours ago; it is offline right now.
Rules and settings
Which settings and rules apply on Hesitancy Waits (Local Edition)?
You will not find a gather rate in the name of Hesitancy Waits (Local Edition). The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is Hesitancy Waits (Local Edition) based?
No region is published by Hesitancy Waits (Local Edition). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 76.174.84.112:28015 is its address.
What is the uptime of Hesitancy Waits (Local Edition), and is it online?
The current status for Hesitancy Waits (Local Edition) is offline, last seen 30 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 24 September 2026.
What Rust version is Hesitancy Waits (Local Edition) using?
On Windows, Hesitancy Waits (Local Edition) runs Rust network protocol 2634 and build 165756. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Hesitancy Waits (Local Edition) reset its map?
There are too few of Hesitancy Waits (Local Edition)'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 33 days 10 hours.
Server tags
Where does Hesitancy Waits (Local Edition) appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Hesitancy Waits (Local Edition): Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Hesitancy Waits (Local Edition)?
The game's server browser picks up these Hesitancy Waits (Local Edition) tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs165756 (Build): The game build is 165756; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Hesitancy Waits (Local Edition)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 76.174.84.112:28015.