Skip to the page
Network live 11,787 servers online 83,125 players aboard 160 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test Server

Offline 76.37.175.26:28015 checked 6d ago

Tracking number · connect
Wipe progress · wiped 11d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
17-day averagepeak 1
#9,406ranktop 42%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct17 Oct20 Oct24 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 16 Oct, 21:55 UTC 22:55 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average 682 / 750
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 457 / 500
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average 42 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average 57 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average 156 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average 208 / 250
Help desk

Quick answers

From the figures on this page.

Player count

Where does Test Server place among Rust servers?

A seven-day player-hours count places Test Server at #9,406: the top 42% of every ranked server.

How many players are on Test Server right now?

At the moment Test Server is offline, having last been seen 6 days 15 hours ago. Averaged over the past week: 1 players, peaking at 1.

Map and rules

On what map does Test Server take place?

The map on Test Server is procedural, produced by the game.

What settings and rules should you know for Test Server?

You will not find a gather rate in the name of Test Server. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What location does Test Server run from?

You will find no region published by Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 76.37.175.26:28015.

How reliable is Test Server, and is it currently online?

The current status for Test Server is offline, last seen 6 days 15 hours ago. 7% is the uptime for the last 7 full days, up for 11 of 168 hours. It was first seen by Rust Wipe Tracker on 29 September 2026.

On what Rust version does Test Server operate?

Rust network protocol 2634 and build 167781 on Windows is what Test Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on Test Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak.

How often does Test Server wipe, and at what times?

There are too few of Test Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 11 days 17 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Test Server part of?

These Rust Wipe Tracker lists take Test Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on Test Server?

The game's server browser picks up these Test Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 76.37.175.26:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.