Private Server
Offline 76.8.147.206:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first-
Wed 28 Oct, 02:06 UTC 02:06 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 366 / 425
- Rustoria.co - EU East Long 457 / 500
- Rusty Moose |EU Main| 980 / 1000
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU Main 964 / 1000
- Rustoria.co - US Main 32 / 250
Quick answers
From the figures on this page.
Player activity
What is the ranking of Private Server against other Rust servers?
A seven-day player-hours count places Private Server at #10,719: the top 48% of every ranked server.
What is the current population on Private Server?
The last sighting of Private Server was 38 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 01:00 UTC with an average of 1 players.
Map and rules
Which map is active on Private Server?
The game generates the procedural map that Private Server runs.
What are the rules on Private Server, and what settings does it run?
You will not find a gather rate in the name of Private Server. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
In which region is Private Server based?
No region is published by Private Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 76.8.147.206:28015 is its address.
How reliable is Private Server, and is it currently online?
The current status for Private Server is offline, last seen 38 hours ago. 28 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Private Server operate?
On Linux, Private Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Private Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Private Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 39 hours have passed since this world was made.
Tags and filters
Where does Private Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Private Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
How should you read the tags on Private Server?
The game's server browser picks up these Private Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Private Server?
Enter client.connect 76.8.147.206:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.