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Network live 11,892 servers online 102,135 players aboard 401 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Hesitancy Waits (Local Edition)

Offline 76.82.176.131:28015 checked 3d ago

Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak 1
#12,549ranktop 56%
3d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 366 / 425
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 457 / 500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 980 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 53 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 964 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 32 / 250
Help desk

Quick answers

From the figures on this page.

Player count

How does Hesitancy Waits (Local Edition) compare with other Rust servers in the rankings?

A seven-day player-hours count places Hesitancy Waits (Local Edition) at #12,549: the top 56% of every ranked server.

How many players are on Hesitancy Waits (Local Edition) right now?

At the moment Hesitancy Waits (Local Edition) is offline, having last been seen 3 days 10 hours ago. The seven-day figures show an average of 0 players and a peak of 1.

Rules and settings

Which map is active on Hesitancy Waits (Local Edition)?

The game generates the procedural map that Hesitancy Waits (Local Edition) runs.

What are the rules on Hesitancy Waits (Local Edition), and what settings does it run?

The name of Hesitancy Waits (Local Edition) gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Hesitancy Waits (Local Edition)?

No region is published by Hesitancy Waits (Local Edition). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 76.82.176.131:28015.

How reliable is Hesitancy Waits (Local Edition), and is it currently online?

Hesitancy Waits (Local Edition) is offline at the moment, with the last sighting 3 days 10 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.

What Rust version is Hesitancy Waits (Local Edition) using?

The version on Hesitancy Waits (Local Edition) is Rust network protocol 2635 and build 169102, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

On what schedule does Hesitancy Waits (Local Edition) reset its map?

To tell its rhythm we would need more of Hesitancy Waits (Local Edition)'s wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 3 days 13 hours.

Tags and listings

Where does Hesitancy Waits (Local Edition) appear across the Rust Wipe Tracker lists and filters?

You will find Hesitancy Waits (Local Edition) on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on Hesitancy Waits (Local Edition)?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs169102 (Build): It runs game build 169102; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags Hesitancy Waits (Local Edition) publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Hesitancy Waits (Local Edition)?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 76.82.176.131:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169102,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs169102
Build It runs game build 169102.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.