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Network live 11,783 servers online 83,784 players aboard 164 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Dev Server

Offline 77.169.229.66:28015 checked 14h ago

Tracking number · connect
Wipe progress · wiped 4d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 10 players now 10% full
17-day averagepeak 1
#8,272ranktop 37%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75100:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 24 Oct, 12:50 UTC 13:50 UK · 4d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 18 Oct, 10:41 UTC 11:41 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    6.1 days
    Players before
    1
  3. Wed 14 Oct, 14:32 UTC 15:32 UK · 14d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.8 days
    Players before
    0
  4. Sun 11 Oct, 07:33 UTC 08:33 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3.3 days
    Players before
    1
  5. Sun 4 Oct, 19:16 UTC 20:16 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    6.5 days
    Players before
    0
  6. Thu 1 Oct, 18:26 UTC FW 19:26 UK · 26d ago
    Force wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    1
  7. Sat 26 Sep, 18:38 UTC 19:38 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5 days
    Players before
    1
  8. Thu 24 Sep, 18:57 UTC 19:57 UK · 33d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  9. Tue 15 Sep, 18:20 UTC 19:20 UK · 42d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average 691 / 750
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 472 / 500
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average 44 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average 59 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average 158 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average 210 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Dev Server against other Rust servers?

In the top 37% of all ranked servers sits Dev Server, at #8,272 on hours played over seven days.

How many players are on Dev Server right now?

At the moment Dev Server is offline, having last been seen 14 hours ago. The seven-day figures show an average of 1 players and a peak of 1. The busiest hour over the last 48 hours was 01:00 UTC, averaging 1 players.

Map and rules

On what map does Dev Server take place?

A procedural map, generated by the game, is what Dev Server runs.

What are the rules on Dev Server, and what settings does it run?

The name of Dev Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Dev Server?

No region is published by Dev Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 77.169.229.66:28015.

What is the uptime of Dev Server, and is it online?

Offline for now: Dev Server was last seen 14 hours ago. 8% is the uptime for the last 7 full days, up for 13 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Dev Server using?

On Windows, Dev Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on Dev Server?

The average busiest point of its recent wipes was 1 players. After 1 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 60% of recent wipes. Where that did not hold, it dropped below half by day 2.5.

How often does Dev Server wipe, and at what times?

Dev Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 4 days 2 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Dev Server part of?

The Rust Wipe Tracker lists that include Dev Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on Dev Server?

Read off the game's server browser, the tags for Dev Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Dev Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 77.169.229.66:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.