Bzz-Testing-Server
Offline 77.2.237.153:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 44 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 51 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 20 / 700
- RustSpain.com | EU Main 6 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6 / 1000
Quick answers
From the figures on this page.
Player count
Where does Bzz-Testing-Server place among Rust servers?
A seven-day player-hours count places Bzz-Testing-Server at #14,847: the top 64% of every ranked server.
What is the current population on Bzz-Testing-Server?
At the moment Bzz-Testing-Server is offline, having last been seen 31 days 17 hours ago.
Map and rules
What is the current map on Bzz-Testing-Server?
A procedural map, generated by the game, is what Bzz-Testing-Server runs.
Which settings and rules apply on Bzz-Testing-Server?
You will not find a gather rate in the name of Bzz-Testing-Server. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Bzz-Testing-Server run from?
You will find no region published by Bzz-Testing-Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 77.2.237.153:28015 is its address.
What is the uptime of Bzz-Testing-Server, and is it online?
The current status for Bzz-Testing-Server is offline, last seen 31 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 26 September 2026.
On what Rust version does Bzz-Testing-Server operate?
The version on Bzz-Testing-Server is Rust network protocol 2633 and build 165217, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does Bzz-Testing-Server wipe, and at what times?
There are too few of Bzz-Testing-Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 31 days 19 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Bzz-Testing-Server part of?
These Rust Wipe Tracker lists take Bzz-Testing-Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on Bzz-Testing-Server?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags Bzz-Testing-Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Bzz-Testing-Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 77.2.237.153:28015.