test
Offline 77.20.230.178:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 27 Sep, 09:30 UTC 10:30 UK · 31d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 164 / 250
- Rustoria.co - EU East Long 170 / 200
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 14 / 100
- Rustoria.co - EU East Medium 76 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of test against other Rust servers?
Over the past seven days, test has climbed to #15,543 for player hours, putting it in the top 66% of all ranked servers.
How many players are on test right now?
At the moment test is offline, having last been seen 31 days 18 hours ago.
Map and rules
Which map is active on test?
The game generates the procedural map that test runs.
Which settings and rules apply on test?
No gather rate appears in the name of test. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
In which region is test based?
You will find no region published by test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 77.20.230.178:28015.
Is test up, and how good is its uptime?
Offline for now: test was last seen 31 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 27 September 2026.
What Rust version is test using?
Rust network protocol 2633 and build 165217 on Windows is what test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on test when wipe day arrives?
1 players is the average peak across its recent wipes. After 1 hours the latest wipe's crowd hit its peak.
When does test wipe? What schedule does it follow?
To tell its rhythm we would need more of test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 31 days 19 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is test part of?
The Rust Wipe Tracker lists that include test are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on test?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags test publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 77.20.230.178:28015.